The PS5 (or PlayStation 5) is the new generation PlayStation, with a release date scheduled for the end of 2020. Although Sony has been discreet about its new console, it has given us some juicy details about what we can expect from its new generation offer.
We already had our first glimpse of the DualSense PS5 controller, which has impressive features such as haptic feedback, adaptive triggers and a built-in microphone. But perhaps the most interesting thing about the DualSense controller is its radically different look and black and white color scheme from the space age, which suggests that the design of the PS5 will look something similar – and will be a great departure from its predecessors.
Just as important as the DualSense controller are the The PS5 specifications discussed at Sony’s revelation event in March. Chief system architect Mark Cerny immersed us in the system architecture of the PS5, revealing the internal technical functioning of the PS5. We’ll cover them in more detail below, but for now, be aware that the PS5 is rocking an AMD Zen 2-based processor with 8 cores at 3.5 GHz, 16 GB of GDDR6 memory and a custom AMD RDNA 2 GPU that produces 10.28 TFLOP. processing power.
In terms of features, we know that the next generation console will have ray-tracing, a super-fast SSD, a built-in 4K Blu-ray player and will be backward compatible with a huge part of the PS4 game catalog. Heck, he might even have voice assistant capabilities to tell you how long it will take to beat the levels. So far, the PS5 has lived up to the hype.
Want all the juicy details? Here’s everything we know about the PS5 so far – and what we hope will be revealed closer to launch.
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- What is that? The Sony PS5 is the new generation PlayStation console, replacing the PS4 Slim and the PS4 Pro.
- When will it be released? “Holiday 2020” in the United States, says Sony, so between October and December 2020.
- What can I play there? Only a few titles have been confirmed, but expect all of Sony’s major franchises, as well as the potential for improved versions of developing exclusives like Ghost of Tsushima.
- Will PS5 have VR? Oh yes. The next generation console will be compatible with current PSVR hardware, and there are also rumors of PSVR 2.
- How much will the PS5 cost? To confirm. The PS4 and PS4 Pro were both $ 399 / £ 349 at launch, but we expect the PS5 to cost a little more. Leaks have suggested around the $ 499 mark.
- Can I play PS4 games on PS5? The PS5 will certainly be backward compatible with “almost all” PS4 games – previous generations remain to be confirmed. It will launch with the support of the majority of the top 100 PS4 games, according to Sony’s Mark Cerny.
- Will coronavirus delay the release of PS5? Sony has confirmed that the PS5 release date is not currently delayed by the coronavirus.
PS5 release date
Sony has officially confirmed that the PS5 will be released “in time for the 2020 vacation”, so probably between October and December 2020 – which will put it in direct competition with the Xbox Series X, which will be released in the same window. A leak suggested that the release date would be November 20, 2020 but that remains to be confirmed.
However, that date would be in the right window, as we expect the PS5 to be released in November 2020. Historically, November is the time when we saw the launch of PlayStation and it would take time before Christmas to receive these orders.
Despite rumors, a Sony PR has confirmed that the PS5’s release date has not been delayed by the coronavirus, so we should see the release of the next generation console in late 2020 – although we don’t know exactly when it will be.
AMD, the technology giant responsible for manufacturing the processor and graphics chips for the new generation PS5 and Xbox Series X consoles, “is speeding up production” to prepare their respective launches, confirmed Dr. Lisa Su, CEO of AMD, early May 2020. This calendar also suggests a launch window in November.
We expect to know the official release date of the PlayStation 5 in the coming months, which was not revealed at the technical conference on March 18.
Sony has not yet officially confirmed the price of the PS5 and, according to the company, it is because it has not yet decided how much the next generation console will cost.
In a call for quarterly results (via Spiel Times), Sony chief financial officer Hiroki Totoki revealed that the company has yet to set the price for the PS5.
“What is not very clear or visible is because we are competing in space, so it is very difficult to discuss anything about the price at this stage, and depending on the level of price, we may need to determine what promotion we are going to deploy and how much we are willing to pay, “said Totoki.
“First, we absolutely must control the cost of labor, the cost of personnel, it must be controlled, and the initial ramp-up, how much can we prepare for departure, we will work on production and sales and we will have to prepare the good volume that we are launching, “said Totoki.
“It’s a balancing act, it’s very difficult to say anything concrete at the moment,” said Totoki. But we do know that Sony is aiming for “the best balance so that we are profitable in life, for the life of this product.”
While Sony may not have set a price, there have been rumors of the amount of the PS5 could Cost. While the latest PS5 price leaks are wild – and cannot be trusted – some predictions seem a little more achievable (even if they are not reliable).
Rumor has it that the console will cost $ 499 in North America when launched. Of course, this should be treated with skepticism, but it would be good news if the console made launch at this price, because it’s only $ 100 more than the launch price of the PS4 and PS4 Pro.
We think it might be the most likely price for the console, but it could be wishful thinking. A recent Bloomberg report says Sony will not make as many PlayStation 5 consoles for launch as it does for the launch of the PS4 in 2013, despite no delays in production or sales dates expected.
Bloomberg sources expect deliveries to reach a maximum of six million consoles by March 2021, while the PS4 sold 7.5 million in the same post-launch period – despite itself a delay.
According to the report, Sony is simply forecasting a drop in demand. This is likely due to what should be a higher asking price for the PS5 than the PS4 launched with it. The PS5 should really push the boat in terms of high-end components, and as such, it will receive a higher price.
However, Microsoft’s plans for the Xbox Series X are essential here, and Sony may well decide to sell the hardware at a slight loss to stay competitive with the other console. The PS4 has benefited from a lower cost than the Xbox One, and Sony probably won’t want to reverse this trend for this generation. We hope.
We can expect the price of the console to match the technology it uses, but Sony will also need to be aware of its competition. It is unlikely, with the Xbox Series X, that Microsoft will repeat the mistake it made by launching the Xbox One at a prohibitive price, so Sony will have to make sure that it does not make a similar mistake by manufacturing the PS5. as well expensive.
- CPU: AMD Zen 2-based processor with 8 cores at 3.5 GHz (variable frequency)
- GPU: 10.28 TFLOP, 36 CU at 2.23GHz (variable frequency)
- GPU architecture: Custom RDNA 2
- Memory interface: 16 GB GDDR6 / 256 bit memory
- Memory bandwidth: 448 GB / s
- Internal storage: Custom 825 GB SSD
- I / O throughput: 5.5 GB / s (raw), typical 8-9 GB / s (compressed)
- Expandable storage: NVMe SSD slot
- External storage: USB hard drive support (PS4 games only)
- Optical drive: 4K UHD Blu-ray player
Sony finally lifted the PlayStation 5 hood during its first official PS5 revelation event, giving us a better idea of the specifications that the next generation console will offer. But what do we think?
What’s interesting so far is Sony’s commitment to custom silicon, with an emphasis on elevating gaming capabilities to the next level, without alienating developers who are now comfortable with the development on PS4. The PS3’s custom hardware has proven to be difficult for developers to master, but the PS5 aims to be as user-friendly as possible for developers.
The importance of SSD
As has already been explored, the SSD is key to the PlayStation 5 experience. Internal storage will be integrated at 825 GB for the custom SSD – that’s less than what you’ll find on the Xbox Series X, but with a an equally intelligent implementation of technology.
SSDs not only load faster, but theoretically allow larger open worlds. Developers do not need to create games with smaller worlds due to the limitations of mechanical hard drives, while SSDs will also allow system memory to be used more efficiently.
SSDs have more bandwidth, so data can be loaded from the SSD when needed, rather than heaps of potentially unnecessary data loaded into RAM. In terms of pure gameplay, this means that the games will suffer less from the contextual texture, while the loading times will be considerably reduced when using the fast moving option of a game. standby should also be much faster.
You’ll also have more control over how you install and remove games, which means you could fair install the multiplayer mode of a game rather than the complete block of data. This will allow the launch of direct gameplay, allowing players to jump directly into aspects of different games (such as match-making, continue to save the game, etc.) without having to start the full game.
This means that you may be able to move on to creating Overwatch matches, for example, directly from your home screen and would avoid taking steps such as starting an entire game and selecting game modes. private games. It would also be easier for players to quickly jump between games they have installed.
When it comes to expandable storage, Sony seems to allow standard NVMe PC drives, rather than the proprietary storage systems that Xbox will primarily rely on. However, there aren’t many drives on the market right now that use the required PCIe 4.0 interface – they must be capable of a transfer speed of at least 5.5 GB / s.
“NVMe PC players will work on PlayStation 5,” said Cerny. “The only problem is that PC technology is considerably behind the PS5. It will take some time for the new PCIe 4.0 drives with the bandwidth needed to match Sony’s specifications to hit the market.”
PS4 games on PS5 will work fine if they are saved to a normal hard drive, however, so you won’t need to tap into this precious SSD space unnecessarily.
A custom processor and GPU – what this means for backward compatibility
We already knew that Sony will use AMD’s Zen 2 CPU technology, with eight cores and 16 threads. The revelation stream, however, also revealed that the PS5 will provide frequencies of 3.5 GHz – so the PlayStation 5 would run 8x Zen 2 Cores at 3.5 GHz (at varying frequencies) on the PS4’s 8x Jaguar Cores at 1.6 GHz. It’s a huge jump in performance.
Switch to the GPU and you will see the AMD RDNA 2 GPU, which is itself personalized. It uses 36 computing units limited to 2.23 GHz. A computing performance peak of 10.28TF has been reported.
What’s clever is that the combination allows the PS5 to easily manage the backward compatibility of the PS4 – thanks to the GPU architecture rather than hours of coding. Almost all of the top 100 PS4 games will be fully compatible at launch. PS4 games will be supported natively on GPU silicon, but here the GPU seems to emulate PS4 and PS4 Pro graphics chips, which is a strange solution, and not as interesting as the Xbox Series X method, which will be also capable of developing the previous one. Xbox generation games and adding HDR to titles previously without HDR.
Tempest 3D audio technology
Perhaps the biggest revelation of the day was 3D audio support, thanks to the new Tempest engine. It’s an incredibly powerful system: if the PSVR can support “50 pretty decent sound sources”, according to Cerny – the audio system separate from the PSVR being one of the most complex audio systems in the game right now – the engine The PS5’s Tempest can support hundreds.
The example used by Cerny describes it in terms of precipitation. Today, the sound of rain in a game is a single audio track, but the PS5 would theoretically be able to allow you to hear individual raindrops, relative to where the player character is.
“Where we ended up is a unit with roughly the same SIMD power (single instruction, multiple data) and bandwidth as the eight Jaguar cores of the PS4 combined,” said Cerny.
“If we were to use the same algorithms as PSVR, that’s enough for something like five thousand sound sources – but of course we want to use more complex algorithms, and we don’t need something like this number of sounds . “
Perhaps the best of all is how you experience it – even a pair of modest headphones at launch will be able to take advantage of the sense of presence and directionality that Sony promises here, the company s also committing to later support multi-surround systems with technology.
But this is an ongoing project for Sony. To accurately model the positioning of the surround data, Sony must create a head-linked transfer function card, or HRFT. Essentially, it’s a separate algorithm that works best if the system knows the precise shape of your ears.
“Maybe you will send us a picture of your ear, and we will use a neural network to choose the nearest HRTF in our library,” teased Cerny. “Maybe you will send us a video of your ears and your head, and we will make a 3D model and synthesize the HRTF. Maybe you will play an audio game to adjust your HRTF, we will be subtly by changing it as you play, and playing on the HRTF which gives you the best score, which means it suits you best.
“It is a journey that we will all take on in the coming years. Ultimately, we are committed to allowing everyone to experience this next level of realism.”
There’s still been no official revelation of the PS5’s design, but the revelation of the DualSense PS5 controller has given us a pretty good idea of what we can expect the next generation console to look like ( we even created our own PS5 rendering, which you can see above, based on what we know so far).
Although we are mainly faced with speculation, we can assume that the design of the PS5 console will match (or at least be similar) to that of its controller. To date, PlayStation controllers have always matched their console counterparts – it would be strange if this were not the case.
And, what immediately strikes you about the DualSense controller is its new design; and, in particular, its two-color white and black color scheme. This suggests that we might see a two-color white and black PlayStation 5 console, similar to the controller, with the console itself boasting a mostly white design with a lining or black sections.
Not only is the DualSense controller color scheme different from what we’ve seen in previous PlayStation joysticks, but its overall shape and design is also a huge start.
Sony has become futuristic with the design of the DualSense. And, although we know the PS5 will look nothing like the development kits we’ve seen so far, the futuristic alien design may be in the right vein. The controller is white (as we discussed) but looks pretty simple and elegant. With a rounded boomerang type shape, no definition in the colors of the buttons and a blue light on each side of the touchpad, it seems that Sony is aiming for a minimalist and futuristic design for the PS5.
As we pointed out with the color scheme, PlayStation controllers often match their counterparts, so we can expect a similar minimalist design for the PS5 – probably with blue lighting, slightly rounded edges, and little definition. for buttons and ports.
However, all of this is just speculation and we won’t know until the Sony official unveils the design of the PS5. We expect Sony to host another PS5 revelation around June or July to reveal the price and design of the console – in the same way as for the PS4.
While we don’t know exactly what the PS5 will look like, Sony revealed the official PS5 logo at CES 2020. It is essentially the PlayStation 4 logo with a “5” replacing the “4”.
PS5 DualSense controller
The PS5 will come with a new gamepad, the one Sony calls the DualSense PS5 controller, not the DualShock 5, as you would expect. Another starting point is the bold black-and-white color scheme – which can create divisions. This is the design confirmed in the image above.
The color scheme of the two-tone PS5 controller extends to the four face buttons, which always consist of Triangle, Circle, Square and Cross (or X), but they are devoid of color. There is a pop of color on the side of the central touchpad, as the PS4 light bar has moved from the top of the gamepad on the PS5.
The PS5 controller includes a haptic feedback in the shoulder buttons L2 and R2 which will be adaptive. Sony explains that these adaptive triggers are important for allowing players to feel the tension of their actions, such as drawing an arc to shoot an arrow. This will allow developers to program the resistance of the triggers to more accurately simulate the actions.
The DualSense will include a microphone inside the controller, allowing players to drop their headphones to communicate with friends. And the “Share” button is dead. Long live the “Create” button. This is what Sony calls the button in one place and always intended for gameplay content to share with the world. Sony reveals more details on this button before launching the console.
PS5: what will I play?
The majority of the PS4 library, including PSVR games, will be supported by the PS5; this is well known. But now we hear about confirmed PS5 games – and rumor has it.
At this point, any first-party PS4 game in the pipeline – from Ghost of Tsushima to The Last of Us 2, would be the perfect candidate for PS5 cross-generational upgrades. We’ve also heard enough talk about a sequel to Horizon Zero Dawn and a new God of War game to assume that we’ll see both of them landing on the PS5 console.
And while we don’t know much about PS5 exclusives, we do know that Sony will continue to focus on “powerful storytelling single player games” with the PS5.
But what about third-party titles? We’ve had confirmation that Gearbox’s new IP Godfall is coming exclusively to PS5, as is a Bluepoint Studios title that would be a remake of Demon’s Souls. We will also see a cult remake of THQ Nordic Gothic, Gollum, WRC 9, Battlefield 6, Dying Light 2 and Outriders landing on PS5. In addition, Ubisoft has confirmed that Watch Dogs: Legion, Rainbow Six Quarantine, Gods and Monsters and Assassin’s Creed Valhalla are all coming to Xbox Series X and PlayStation 5 – with a new Far Cry that would also be on platforms. We also know that Rainbow Six Siege will be available on PS5 and Xbox Series X when it launches. However, Ubisoft said it could delay these games if next-generation consoles didn’t make their launch window.
It’s likely we’ll also see Starfield and The Elder Scrolls 6 coming to PS5 and Xbox Series X.
While this is a good start, we expect many more third-party games to be announced in the coming months – and we may see some of the Xbox Series X games announced during Xbox Series X gameplay making their way to PS5. However, while we do know of a few third-party games in the works for the PS5, there is still no confirmation on the PS5 launch titles, but we expect proprietary games to take the lead.
There is also a rumor that introduces the concept of “instant demos” to the PlayStation 5 store. Before purchasing a game, it has been claimed that you can use PlayStation Now streaming technology to instantly play a song from a title to see if it’s something that would interest you. It is possible that making such a demo available would also be mandatory for all PS5 developers.
Also, for those torn between buying EA games before or after the PS5 release, then you’ll be happy to hear that EA has confirmed that some of the games the company is launching this year on current generation consoles “can be upgraded for free for the next generation”, that is, on the Xbox Series X and the PS5. While we don’t know which titles, this suggests that we may see other game publishers following the same path, and the PS5 may have functionality similar to the Xbox Series X Smart Delivery, but Sony has not confirmed this. and we can only speculate.
Sony also confirmed that the PS5 would prioritize AAA games over independent games in order to focus on “serious gamers”.
PS5 revealing event
Sony has already organized an in-depth revelation of the PS5, but while this is informative, it was not exactly the event we were hoping for. We haven’t seen the PS5 in all its glory, we’ve heard little about the features and nothing about the price or PS5 games.
We expect Sony to host another PS5 (probably digital) revelation event in the coming months, outlining the features, design, price of PlayStation 5 and some of the games we will play on the next generation console. .
According to a Restera article by Jeffrey Grubb of GamesBeat (who correctly disclosed last month’s Nintendo Direct date), the event revealing the PS5 is “currently scheduled for June 4”. But this has not been confirmed by Sony.
However, this date would fall into the scheduled PS5 revelation event window. The company has previously stated that it is following a roadmap similar to that of the PS4, although the Covid-19 pandemic may have somewhat disrupted this. The specifications of the PS4 were revealed in February 2013 before Sony unveiled the console, its prices and its range of games in June of the same year, at E3 2013.
Sony released the PS5 specs in February of this year (instead of a GDC presentation), so we expected a full PS5 reveal event to take place in June or July (which was made more difficult to predict by the fact that Sony did not plan to attend E3 2020).
But, it should be noted that, when it comes to revealing details on the PS5, Sony has been somewhat of a wildcard – posting the controller developer in the form of a blog and details of the specs by interview.
We will keep you posted as soon as we have official news on the PS5 reveal event.
And a PS5 Pro?
Rumors have surfaced suggesting that Sony would double by launching the PlayStation 5 Pro at the same time as its base PS5 model.
Spotted by Wccftech, Japanese game reporter Zenji Nishikawa made this claim in a video on his YouTube channel, and although this sort of thing is not normally considered a solid lead, Nishikawa has proven to be correct in the past with his predictions on the PS4 Pro and Switch Lite.
According to Nishikawa, the PS5 Pro will cost around $ 100 to $ 150 more than the basic PS5 console. The report says Sony is taking this approach because it “has recognized interest in a high-end model and wants to give players what they want from the start of the generation.”
The user of NeoGaf FXVeteran (via TweakTown) has since added fuel to the fire by claiming that Sony plans to release two PlayStation 5 models at the same time: a PS5 Pro and a PS5, the PS5 Pro being “high end “to compete with potential iteratively more powerful versions of the Xbox Series X.
While a PlayStation 5 Pro is likely on the cards, we don’t think it will be released at the same time as the regular PS5. In our opinion, it is more likely that Sony will wait around three years (2023) before upgrading the console – this usually happens in the middle of the cycle and the PS5 life cycle is estimated to be around six to seven years.