Nvidia’s GeForce RTX 3000 series should be something really special and could usher in a new era of 4K gaming on PC, at least if a newly revealed graphics card leak turns out to be money.
This comes from the Moore’s Law is Dead YouTube channel, which we should note from the start is not one of the main material leaks that seem to appear constantly. That said, the channel has gained ground in recent times, and we have seen some interesting details in recent times.
So – take your handfuls of salt now – the YouTuber claims to have spoken to sources inside Nvidia who have gone to great lengths to go out and share a lot of details about the company’s next generation graphics cards. (The other obvious major caveat being that this information relates to current engineering sampling cards, so it may change before launch, but should – by and large – be in the right stage).
Most of the most interesting overflows concern the GA102 GPU which will theoretically be Nvidia’s high-end amp consumption offer which will probably be called RTX 3080 Ti (assuming that Nvidia logically continues with its current generational naming scheme).
Whatever it ends up being called, it is a beast of a graphics card, which would work with extremely fast boost clocks up to 2.2 GHz, offering 21 TFlops of raw performance and a video memory of 18 Gbit / s – 864 GB / s of memory bandwidth, about 40% more than the 2080 Ti (at 616 GB / s). It will also support PCIe 4.0.
A complete range
Other smaller graphics cards in the 3000 range (GA103 and GA104) can even push these boost clocks to 2.5 GHz, although this particular specification is not yet certain, but the engineer Nvidia who was behind the leak expects this to be the case. the case with the final versions of GPUs, apparently.
The general observation is that these 7nm RTX 3000 cards have reached “massive” CPU bottlenecks at 1080p and 1440p, and Moore’s Law is dead argues that 4K graphics will become the mainstream standard with these new amp models . Yes, they will apparently be a major step forward for PC games.
Additionally, he encrypted 4K performance, claiming that the RTX 3080 Ti would beat its predecessor the 2080 Ti with at least a 40% increase in frame rate in unfavorable (unoptimized) games – but it’s generally more like 50% faster, and even up to 70% better with certain titles. It’s a massive claim, of course, and note that it relates to performance with traditional pixelation (which most games still use, of course) rather than ray graphics.
Speaking of ray tracing, the multitude of information disclosed in this leak also covers this particular facet of Nvidia’s new generation graphics cards. With Ampere, Nvidia wouldn’t increase the amount of RT cores (which accelerate ray tracing frame rates) on the map, but it makes them more efficient – much better. In fact, the claim is that Ampere RT cores can remove processing intersections at a rate four times faster than current RTX Turing cards.
In basic terms, even the low-end RTX 3000 series cards (which probably means the RTX 3060) will “ring” around Turing’s flagship models when it comes to ray tracing (and that’s something that we heard about previous rumors regarding next generation Nvidia cards).
To emphasize this, the YouTuber observes that the RTX 3080 Ti is something like four to five times faster than a current Titan RTX in Minecraft RTX. Again, this is considerable progress, although it takes time to also clarify that we are still far from a full implementation of ray tracing – but that Ampere will be able to handle better ray tracing effects than we now have, while increasing performance to maintain “reasonable” frame rates.
Shrouded in mystery
As for the appearance of the new generation Ampere graphics cards from Nvidia, at least according to the current design configurations, they have a cooler similar to the existing RTX 2000 Founders cards, except with three fans (rather than two) which should obviously provide better cooling (and also seems quieter).
YouTuber further notes that the sample cards currently only use two 8-pin power connectors, while at the same stage of development, the Turing models used three – which may be indicative of progress decent on the energy efficiency front.
It also mentions DLSS 3.0 which will be “much better” than version 2.0, which in itself was already a big improvement over the original implementation, so it’s interesting. While this is not a silver bullet applied to all games – titles will still need to be specifically encoded to take advantage of DLSS, although it should be easier for game developers with this new version 3.0.
Nvidia’s new generation Ampere graphics cards are expected to arrive in the third quarter of 2020, possibly following Turing’s launch schedule in terms of keeping the lowest-end RTX model (3060) behind the scenes until a date later, according to other gossip on the graphic vine.
Even if a launch in the third quarter is planned, it is possible that disturbances linked to coronaviruses may still interfere. We will have to see and cross our fingers so that we can get some sort of teaser for the general ampere GPUs at the Nvidia GTC conference, which is to be broadcast on YouTube later this week (May 14).
Via PC GamesN